
I've also included my own ScreenRes settings in the zip file but you may need to set it up based on your specific setup. If you are running B2S, you should have your ScreenRes setting in the same folder as the table and B2S backglass. Hopefully I was able to convert this basic demo-derby idea into a fun-to-play pinball.Ĭrazy Cats has a B2S backglass which is included with the table zip. Stage 3: Run your next derby heat by locking three balls to start a 3-ball multiball where you can actually score the running Heat Jackpot on the jackpot display. Complete a certain number of ramp shots and spinners for additional awards.

Stage 2: Build and set up your derby car by shooting the garage and starting a 2-ball multiball. Stage 1: Acquire your derby car by opening up and shooting the Garage for 50,000 points and adding 50,000 to the Heat Jackpot. Progression through Heats are indicated by the Heat lights on the playfield. These are indicated by the Stage lights on the playfield. Then shoot the ball into the Garage to progress. Completing these heavily involves shooting the blue Garage targets on the mid-right portion of the table to open up the Garage itself.

The theme is running in a demolition derby, something I personally haven't seen much of in either real or virtual pinball.The idea in Crazy Cats is to acquire, build, and run a derby car to run in the next derby. These guys have been running derbies for over 30 years spanning two generations. This table is dedicated to longtime friends who have effectively become family to me who are or have been part of the Crazy Cats demolition derby team out of the town of Monroe, WI. Hey all.After months of work and testing, I am ready to go ahead and release Crazy Cats to the VP community.Ĭrazy Cats is my second table for VPX.
